New translation: Italian. Minor Improvements in mmap Import
1 static unsigned char chandopen[] = { // cursor bitmap
2 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
3 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,
4 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x80,0x01,0x00,0x00,0x40,0x02,0x00,0x00,
5 0x70,0x0e,0x00,0x00,0x48,0x12,0x00,0x00,0x48,0x12,0x00,0x00,0x48,0x32,0x00,
6 0x00,0x48,0x52,0x00,0xc0,0x48,0x52,0x00,0x20,0x49,0x50,0x00,0x20,0x06,0x50,
7 0x00,0x40,0x00,0x40,0x00,0x80,0x00,0x40,0x00,0x00,0x01,0x40,0x00,0x00,0x02,
8 0x20,0x00,0x00,0x04,0x10,0x00,0x00,0x08,0x10,0x00,0x00,0x08,0x08,0x00,0x00,
9 0x08,0x08,0x00,0x00,0x10,0x08,0x00,0x00,0x10,0x08,0x00,0x00,0x00,0x00,0x00,
10 0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00};
12 static unsigned char chandopenmask[] = { // cursor bitmap mask
13 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
14 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
15 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
16 0x00, 0x80, 0x01, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xf0, 0x0f, 0x00,
17 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x3f, 0x00,
18 0x00, 0xf8, 0x7f, 0x00, 0xc0, 0xf8, 0x7f, 0x00, 0xe0, 0xf9, 0x7f, 0x00,
19 0xe0, 0xff, 0x7f, 0x00, 0xc0, 0xff, 0x7f, 0x00, 0x80, 0xff, 0x7f, 0x00,
20 0x00, 0xff, 0x7f, 0x00, 0x00, 0xfe, 0x3f, 0x00, 0x00, 0xfc, 0x1f, 0x00,
21 0x00, 0xf8, 0x1f, 0x00, 0x00, 0xf8, 0x0f, 0x00, 0x00, 0xf8, 0x0f, 0x00,
22 0x00, 0xf0, 0x0f, 0x00, 0x00, 0xf0, 0x0f, 0x00, 0x00, 0x00, 0x00, 0x00,
23 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };