1.1 --- a/branchobj.cpp Mon Jun 29 10:28:28 2009 +0000
1.2 +++ b/branchobj.cpp Tue Jul 07 09:34:24 2009 +0000
1.3 @@ -146,7 +146,7 @@
1.4
1.5 // FIXME-2 depth=parObj->getDepth()+1;
1.6
1.7 - // setLinkStyle calls updateLink, only set it once
1.8 + // setLinkStyle calls updateLinkGeometry, only set it once
1.9 if (style!=getDefLinkStyle() ) setLinkStyle (getDefLinkStyle());
1.10
1.11 // Move temporary to new position at destination
1.12 @@ -190,7 +190,7 @@
1.13 move (o->getChildPos().x() + linkwidth, y );
1.14 }
1.15
1.16 - // updateLink is called implicitly in move
1.17 + // updateLinkGeometry is called implicitly in move
1.18 requestReposition();
1.19 }
1.20
1.21 @@ -203,7 +203,7 @@
1.22 parObjTmpBuf=NULL;
1.23 //FIXME-2 depth=parObj->getDepth()+1;
1.24 setLinkStyle (getDefLinkStyle() );
1.25 - updateLink();
1.26 + updateLinkGeometry();
1.27 }
1.28 }
1.29
1.30 @@ -397,7 +397,7 @@
1.31 childPos.setY( clickBox.topLeft().y() + clickBox.height()/2 );
1.32 parPos=childPos;
1.33 for (int i=0; i<treeItem->branchCount(); ++i)
1.34 - treeItem->getBranchObjNum(i)->updateLink();
1.35 + treeItem->getBranchObjNum(i)->updateLinkGeometry();
1.36
1.37 } else
1.38 {
1.39 @@ -702,7 +702,7 @@
1.40 */
1.41
1.42 setOrientation();
1.43 - //updateLink();
1.44 + //updateLinkGeometry();
1.45
1.46 if (depth==1 && parObj)
1.47 {
1.48 @@ -788,7 +788,7 @@
1.49 // changes its height,
1.50 // all upper LMOs have to change, too.
1.51 calcBBoxSizeWithChildren();
1.52 - updateLink(); // This update is needed if the scene is resized
1.53 + updateLinkGeometry(); // This update is needed if the scene is resized
1.54 // due to excessive moving of a FIO
1.55
1.56 alignRelativeTo ( QPointF (absPos.x(),