diff -r 7b4e73ac247e -r 1fb50e79661c branchobj.cpp --- a/branchobj.cpp Mon Jun 29 10:28:28 2009 +0000 +++ b/branchobj.cpp Tue Jul 07 09:34:24 2009 +0000 @@ -146,7 +146,7 @@ // FIXME-2 depth=parObj->getDepth()+1; - // setLinkStyle calls updateLink, only set it once + // setLinkStyle calls updateLinkGeometry, only set it once if (style!=getDefLinkStyle() ) setLinkStyle (getDefLinkStyle()); // Move temporary to new position at destination @@ -190,7 +190,7 @@ move (o->getChildPos().x() + linkwidth, y ); } - // updateLink is called implicitly in move + // updateLinkGeometry is called implicitly in move requestReposition(); } @@ -203,7 +203,7 @@ parObjTmpBuf=NULL; //FIXME-2 depth=parObj->getDepth()+1; setLinkStyle (getDefLinkStyle() ); - updateLink(); + updateLinkGeometry(); } } @@ -397,7 +397,7 @@ childPos.setY( clickBox.topLeft().y() + clickBox.height()/2 ); parPos=childPos; for (int i=0; ibranchCount(); ++i) - treeItem->getBranchObjNum(i)->updateLink(); + treeItem->getBranchObjNum(i)->updateLinkGeometry(); } else { @@ -702,7 +702,7 @@ */ setOrientation(); - //updateLink(); + //updateLinkGeometry(); if (depth==1 && parObj) { @@ -788,7 +788,7 @@ // changes its height, // all upper LMOs have to change, too. calcBBoxSizeWithChildren(); - updateLink(); // This update is needed if the scene is resized + updateLinkGeometry(); // This update is needed if the scene is resized // due to excessive moving of a FIO alignRelativeTo ( QPointF (absPos.x(),