branchitem.h
author insilmaril
Tue, 28 Apr 2009 09:51:48 +0000
changeset 758 04039e47ac74
parent 756 a8a5c7288f57
child 760 59614eaf5fbb
permissions -rw-r--r--
colors work again
     1 #ifndef BRANCHITEM_H
     2 #define BRANCHITEM_H
     3 
     4 #include "treeitem.h"
     5 
     6 
     7 class QString;
     8 class BranchObj;
     9 class QGraphicsScene;
    10 
    11 class BranchItem:public TreeItem
    12 {
    13 public:
    14     BranchItem(const QList<QVariant> &data, TreeItem *parent = 0);
    15     virtual ~BranchItem();
    16 	void copy (BranchItem *item);
    17 
    18 	void insertBranch (int pos,BranchItem *branch);
    19 
    20 	QString saveToDir (const QString &tmpdir,const QString &prefix, const QPointF& offset);
    21 
    22 	
    23 	virtual void updateVisibility();
    24 
    25 protected:
    26 	QString vymLink;
    27 public:	
    28 	virtual void setVymLink (QString);
    29     virtual QString getVymLink ();
    30 
    31 	virtual void setHeadingColor (QColor color); //!Overloaded from TreeItem to update QGraphicsView
    32 
    33 protected:	
    34 	bool scrolled;			// true if all children are scrolled and thus invisible
    35 	bool tmpUnscrolled;		// can only be true (temporary) for a scrolled subtree
    36 public:
    37 	virtual void unScroll();				
    38 	virtual void toggleScroll();			// scroll or unscroll
    39 	virtual bool isScrolled();				// returns scroll state
    40 	virtual bool hasScrolledParent(BranchItem*);	// true, if any of the parents is scrolled
    41 	virtual void tmpUnscroll();				// unscroll scrolled parents temporary e.g. during "find" process
    42 	virtual void resetTmpUnscroll();		// scroll all tmp scrolled parents again e.g. when unselecting
    43 
    44 	TreeItem* findMapItem (QPointF p,TreeItem* excludeTI);	//! search map for branches or images. Ignore excludeTI, where search is started 
    45 	virtual TreeItem* findID (QString sid);		//! search map for object with ID string
    46 
    47 	BranchObj* getBranchObj();	
    48 	BranchObj* createMapObj(QGraphicsScene *scene);		//! Create classic object in GraphicsView
    49 };
    50 
    51 #endif