1.1 --- a/mapeditor.cpp Thu Sep 03 08:52:00 2009 +0000
1.2 +++ b/mapeditor.cpp Mon Sep 07 15:36:57 2009 +0000
1.3 @@ -520,7 +520,7 @@
1.4 animation->start();
1.5 */
1.6
1.7 -/* TODO Hide hidden stuff temporary, maybe add this as regular function somewhere
1.8 +/* FIXME-4 Hide hidden stuff temporary, maybe add this as regular function somewhere
1.9 if (hidemode==HideNone)
1.10 {
1.11 setHideTmpMode (HideExport);
1.12 @@ -809,21 +809,18 @@
1.13 if (model->getSelectedBranchObj() )
1.14 {
1.15 // Context Menu on branch or mapcenter
1.16 - //FIXME-3 model->updateActions(); needed?
1.17 branchContextMenu->popup(e->globalPos() );
1.18 } else
1.19 {
1.20 if (model->getSelectedImage() )
1.21 {
1.22 // Context Menu on floatimage
1.23 - // model->updateActions(); FIXME-3 needed?
1.24 floatimageContextMenu->popup(e->globalPos() );
1.25 }
1.26 }
1.27 } else
1.28 { // No MapObj found, we are on the Canvas itself
1.29 // Context Menu on scene
1.30 - // model->updateActions(); FIXME-3 needed?
1.31
1.32 // Open context menu synchronously to position new mapcenter
1.33 model->setContextPos (p);