1.1 --- a/branchobj.cpp Tue Apr 07 16:15:53 2009 +0000
1.2 +++ b/branchobj.cpp Mon Apr 20 10:42:05 2009 +0000
1.3 @@ -424,58 +424,6 @@
1.4 }
1.5 }
1.6
1.7 -LinkableMapObj* BranchObj::findMapObj(QPointF p, LinkableMapObj* excludeLMO)
1.8 -{
1.9 - // Search branches
1.10 - LinkableMapObj *lmo;
1.11 - for (int i=0; i<treeItem->branchCount(); ++i)
1.12 - {
1.13 - lmo=treeItem->getBranchObjNum(i)->findMapObj(p, excludeLMO);
1.14 - if (lmo != NULL) return lmo;
1.15 - }
1.16 -
1.17 -
1.18 - // Search myself
1.19 - if (inBox (p,clickBox) && (this != excludeLMO) && isVisibleObj() )
1.20 - return this;
1.21 -
1.22 - // Search float images
1.23 - for (int i=0; i<floatimage.size(); ++i )
1.24 - if (inBox(p,floatimage.at(i)->getClickBox()) &&
1.25 - (floatimage.at(i) != excludeLMO) &&
1.26 - floatimage.at(i)->getParObj()!= excludeLMO &&
1.27 - floatimage.at(i)->isVisibleObj()
1.28 - ) return floatimage.at(i);
1.29 -
1.30 - return NULL;
1.31 -}
1.32 -
1.33 -LinkableMapObj* BranchObj::findID (QString sid)
1.34 -{
1.35 - // Search branches
1.36 - LinkableMapObj *lmo;
1.37 - for (int i=0; i<treeItem->branchCount(); ++i)
1.38 - {
1.39 - lmo=treeItem->getBranchObjNum(i)->findID (sid);
1.40 - if (lmo != NULL) return lmo;
1.41 - }
1.42 -
1.43 - // Search myself
1.44 - if (sid==objID) return this;
1.45 -
1.46 -
1.47 -/*
1.48 - // Search float images
1.49 - for (int i=0; i<floatimage.size(); ++i )
1.50 - if (floatimage.at(i)->inBox(p) &&
1.51 - (floatimage.at(i) != excludeLMO) &&
1.52 - floatimage.at(i)->getParObj()!= excludeLMO &&
1.53 - floatimage.at(i)->isVisibleObj()
1.54 - ) return floatimage.at(i);
1.55 -*/
1.56 - return NULL;
1.57 -}
1.58 -
1.59 void BranchObj::updateHeading()
1.60 {
1.61 if (!treeItem)
1.62 @@ -743,7 +691,6 @@
1.63 BranchObj* BranchObj::addBranch()
1.64 {
1.65 BranchObj* newbo=new BranchObj(scene,this);
1.66 - //FIXME-1 branch.append (newbo);
1.67 newbo->setParObj(this);
1.68 newbo->setDefAttr(NewBranch);
1.69 /* FIXME-2 treeItem not set yet!!!