branchobj.cpp
changeset 757 c6908bc17d78
parent 756 a8a5c7288f57
child 760 59614eaf5fbb
     1.1 --- a/branchobj.cpp	Mon Apr 27 12:07:15 2009 +0000
     1.2 +++ b/branchobj.cpp	Mon Apr 27 12:42:06 2009 +0000
     1.3 @@ -48,6 +48,8 @@
     1.4  
     1.5  BranchObj::~BranchObj ()
     1.6  {
     1.7 +//	cout << "Destr BranchObj of "<<this<<" ("<<treeItem->getHeading().toStdString()<<")"<<endl;
     1.8 +
     1.9  	// If I'm animated, I need to un-animate myself first
    1.10  	if (anim.isAnimated() )
    1.11  	{
    1.12 @@ -55,7 +57,6 @@
    1.13  		model->stopAnimation (this);
    1.14  	}
    1.15  
    1.16 -	cout << "Destr BranchObj of "<<this<<" ("<<treeItem->getHeading().toStdString()<<")"<<endl;
    1.17  	// Check, if this branch was the last child to be deleted
    1.18  	// If so, unset the scrolled flags in parent // FIXME-2 better do this in model?
    1.19