misc.cpp
changeset 408 c2a05fa925a1
parent 366 e95081c21da2
child 413 c3f7beb4e9f4
     1.1 --- a/misc.cpp	Thu Nov 23 16:18:26 2006 +0000
     1.2 +++ b/misc.cpp	Fri Dec 08 20:18:56 2006 +0000
     1.3 @@ -11,13 +11,25 @@
     1.4  	return "(" + QString("%1").arg(p.x()) +","+ QString ("%1").arg (p.y()) +")";
     1.5  }
     1.6  
     1.7 +QString qpointfToString (const QPointF &p)
     1.8 +{
     1.9 +// FIXME check this QT4
    1.10 +	return "(" + QString("%1").arg(p.x()) +","+ QString ("%1").arg (p.y()) +")";
    1.11 +}
    1.12 +
    1.13  ostream &operator<< (ostream &stream, QPoint const &p)
    1.14  { 
    1.15  	stream << "("<<p.x()<<","<<p.y()<<")";
    1.16  	return stream;
    1.17  }
    1.18  
    1.19 -float getAngle(const QPoint &p)
    1.20 +ostream &operator<< (ostream &stream, QPointF const &p)
    1.21 +{ 
    1.22 +	stream << "("<<p.x()<<","<<p.y()<<")";
    1.23 +	return stream;
    1.24 +}
    1.25 +
    1.26 +qreal getAngle(const QPointF &p)
    1.27  {	
    1.28  	// Calculate angle of vector to y-axis
    1.29  	if (p.y()==0)
    1.30 @@ -29,24 +41,24 @@
    1.31  	} else
    1.32  	{
    1.33  		if (p.y()>0) 
    1.34 -			return (float)(M_PI  - atan ( (double)(p.x()) / (double)(p.y()) ) );
    1.35 +			return (qreal)(M_PI  - atan ( (qreal)(p.x()) / (qreal)(p.y()) ) );
    1.36  		else	
    1.37  			if (p.x()<0)
    1.38 -				return (float)( 2*M_PI - atan ( (double)(p.x()) / (double)(p.y()) ) );
    1.39 +				return (qreal)( 2*M_PI - atan ( (qreal)(p.x()) / (qreal)(p.y()) ) );
    1.40  			else	
    1.41 -				return (float)( - atan ( (double)(p.x()) / (double)(p.y()) ) );
    1.42 +				return (qreal)( - atan ( (qreal)(p.x()) / (qreal)(p.y()) ) );
    1.43  	}	
    1.44  }
    1.45  
    1.46 -QPoint normalise(const QPoint &p)
    1.47 +QPointF normalise(const QPointF &p)
    1.48  {	
    1.49  	// Calculate normalised position (fixed length) 
    1.50  
    1.51 -	double px=p.x();
    1.52 -	double py=p.y();
    1.53 -	double x;
    1.54 -	double y;
    1.55 -	double r=150;
    1.56 +	qreal px=p.x();
    1.57 +	qreal py=p.y();
    1.58 +	qreal x;
    1.59 +	qreal y;
    1.60 +	qreal r=150;
    1.61  
    1.62  	if (px==0)
    1.63  	{
    1.64 @@ -57,8 +69,8 @@
    1.65  			y=-r;
    1.66  	} else
    1.67  	{
    1.68 -		double sign;
    1.69 -		double a;
    1.70 +		qreal sign;
    1.71 +		qreal a;
    1.72  		if (px>0) 
    1.73  			sign=1; 
    1.74  		else 
    1.75 @@ -87,7 +99,8 @@
    1.76      return r;
    1.77  }
    1.78  
    1.79 -int max(int a, int b)
    1.80 +
    1.81 +qreal max(qreal a, qreal b)
    1.82  {
    1.83  	if (a>b)
    1.84  		return a;