1.1 --- a/mapeditor.cpp Mon Mar 15 15:32:37 2010 +0000
1.2 +++ b/mapeditor.cpp Thu Mar 18 11:31:02 2010 +0000
1.3 @@ -230,7 +230,7 @@
1.4
1.5 if (scrollBarPosTarget==getScrollBarPos()) return;
1.6
1.7 - if (scrollBarPosAnimation.state()==QtAbstractAnimation::Running)
1.8 + if (scrollBarPosAnimation.state()==QAbstractAnimation::Running)
1.9 scrollBarPosAnimation.stop();
1.10
1.11 if (settings.value ("/animation/use/",true).toBool() )
1.12 @@ -238,7 +238,7 @@
1.13 scrollBarPosAnimation.setTargetObject (this);
1.14 scrollBarPosAnimation.setPropertyName ("scrollBarPos");
1.15 scrollBarPosAnimation.setDuration(1000);
1.16 - scrollBarPosAnimation.setEasingCurve ( QtEasingCurve::OutQuint);
1.17 + scrollBarPosAnimation.setEasingCurve ( QEasingCurve::OutQuint);
1.18 scrollBarPosAnimation.setStartValue(
1.19 QPointF (horizontalScrollBar()->value() ,
1.20 verticalScrollBar()->value() ) );
1.21 @@ -270,7 +270,7 @@
1.22 void MapEditor::setZoomFactorTarget (const qreal &zft)
1.23 {
1.24 zoomFactorTarget=zft;
1.25 - if (zoomAnimation.state()==QtAbstractAnimation::Running)
1.26 + if (zoomAnimation.state()==QAbstractAnimation::Running)
1.27 zoomAnimation.stop();
1.28 if (settings.value ("/animation/use/",true).toBool() )
1.29 {
1.30 @@ -278,7 +278,7 @@
1.31 zoomAnimation.setTargetObject (this);
1.32 zoomAnimation.setPropertyName ("zoomFactor");
1.33 zoomAnimation.setDuration(1000);
1.34 - zoomAnimation.setEasingCurve ( QtEasingCurve::OutQuint);
1.35 + zoomAnimation.setEasingCurve ( QEasingCurve::OutQuint);
1.36 zoomAnimation.setStartValue(zoomFactor);
1.37 zoomAnimation.setEndValue(zft);
1.38 zoomAnimation.start();
1.39 @@ -565,18 +565,20 @@
1.40 // Move also away if centroids are identical
1.41 if (v.isNull())
1.42 {
1.43 - //qDebug() << "v==0="<<polys[i].centroid()<<polys[j].centroid()<<" "<<v;
1.44 v.setX (rand()%200 -100);
1.45 v.setY (rand()%200 -100);
1.46 - //qDebug() << v;
1.47 }
1.48 + // Add random direction
1.49 + Vector w (cos (rand()%1000),sin(rand()%1000));
1.50 +
1.51 + // Scale translation vector by area of polygons
1.52 v.normalize();
1.53 - //qDebug() << " v="<<v;
1.54 vectors[j]=v*10000/polys.at(j).weight();
1.55 vectors[i]=v*10000/polys.at(i).weight();
1.56 vectors[i].invert();
1.57 //FIXME-3 outer loop, "i" get's changed several times...
1.58 - // Better not move away from centroid of 2 colliding polys, but from centroid of _all_
1.59 + // Better not move away from centroid of 2 colliding polys,
1.60 + // but from centroid of _all_
1.61 }
1.62 }
1.63 }