1.1 --- a/branchobj.h Tue Apr 28 20:53:44 2009 +0000
1.2 +++ b/branchobj.h Wed Apr 29 18:46:31 2009 +0000
1.3 @@ -73,13 +73,8 @@
1.4 virtual void savePosInAngle(); // write pos in angle for resorting
1.5 public:
1.6 virtual void setDefAttr (BranchModification); // set default attributes (font, size, ...)
1.7 - virtual BranchObj* addBranch();
1.8 - virtual BranchObj* addBranch(BranchObj*); // makes deep copy of BranchObj
1.9 - virtual BranchObj* addBranchPtr(BranchObj*); // just adds pointer
1.10 - virtual BranchObj* insertBranch(int);
1.11 - virtual BranchObj* insertBranch(BranchObj*,int);
1.12 - virtual BranchObj* insertBranchPtr (BranchObj*,int);
1.13 - virtual void removeBranchHere(BranchObj*);
1.14 +
1.15 + virtual void removeBranchHere(BranchObj*); //FIXME-3
1.16 virtual void removeChildren();
1.17 virtual void removeBranch(BranchObj*);
1.18 virtual void removeBranchPtr (BranchObj*);
1.19 @@ -90,7 +85,6 @@
1.20 virtual BranchObj* moveBranchDown(BranchObj*);
1.21
1.22 virtual void sortChildren();
1.23 - virtual BranchObj* linkTo (BranchObj*, int);
1.24 virtual void alignRelativeTo(const QPointF, bool alignSelf=false );
1.25 virtual void reposition();
1.26 virtual void unsetAllRepositionRequests();