vymmodel.cpp
changeset 824 36eb4b8f409e
parent 823 0bba81dde1bc
child 825 1ad892c1a709
     1.1 --- a/vymmodel.cpp	Fri Feb 19 13:47:03 2010 +0000
     1.2 +++ b/vymmodel.cpp	Thu Feb 25 11:03:52 2010 +0000
     1.3 @@ -9,6 +9,7 @@
     1.4  #include "bugagent.h"
     1.5  #include "editxlinkdialog.h"
     1.6  #include "exports.h"
     1.7 +#include "exporthtmldialog.h"
     1.8  #include "exportxhtmldialog.h"
     1.9  #include "file.h"
    1.10  #include "geometry.h"		// for addBBox
    1.11 @@ -4259,7 +4260,7 @@
    1.12  
    1.13  void VymModel::exportHTML (const QString &dir, bool askForName)	//FIXME-2 own dialogue missing and also option to save settings in map
    1.14  {
    1.15 -	ExportXHTMLDialog dia(NULL);	
    1.16 +	ExportHTMLDialog dia(NULL);	
    1.17  	dia.setFilePath (filePath );
    1.18  	dia.setMapName (mapName );
    1.19  	dia.readSettings();
    1.20 @@ -4297,11 +4298,11 @@
    1.21  
    1.22  		ExportHTML ex (this);
    1.23  		ex.setFile (d.path()+"/"+mapName+".html");
    1.24 -		cout << "VM::exportHTML  writing "<<ex.getFile().toStdString()<<endl;
    1.25 +		//qDebug()<< "VM::exportHTML  writing "<<ex.getFile();
    1.26 +		ex.setCSSPath(dia.getCSSPath() );
    1.27  		ex.doExport();
    1.28  		setExportMode (false);
    1.29  
    1.30 -		//exportXML (dia.getDir(),false );
    1.31  		//dia.doExport(mapName );
    1.32  		//if (dia.hasChanged()) setChanged();
    1.33  
    1.34 @@ -4694,7 +4695,7 @@
    1.35  }
    1.36  
    1.37  
    1.38 -void VymModel::animate()
    1.39 +void VymModel::animate()	//FIXME-2 animation causes flicker after cut/undo cut ?!?
    1.40  {
    1.41  	animationTimer->stop();
    1.42  	BranchObj *bo;
    1.43 @@ -4723,6 +4724,7 @@
    1.44  
    1.45  void VymModel::startAnimation(BranchObj *bo, const QPointF &start, const QPointF &dest)
    1.46  {
    1.47 +	qDebug()<<"Start animation for "<<bo->getTreeItem()<<getHeading();
    1.48  	if (start==dest) return;
    1.49  	if (bo && bo->getTreeItem()->depth()>0) 
    1.50  	{