1.1 --- a/floatobj.cpp Mon Aug 24 14:39:07 2009 +0000
1.2 +++ b/floatobj.cpp Thu Sep 03 08:52:00 2009 +0000
1.3 @@ -1,30 +1,19 @@
1.4 #include "floatobj.h"
1.5
1.6 +#include <iostream>
1.7 +using namespace std;
1.8 +
1.9 /////////////////////////////////////////////////////////////////
1.10 // FloatObj
1.11 /////////////////////////////////////////////////////////////////
1.12
1.13 -FloatObj::FloatObj ():OrnamentedObj()
1.14 +FloatObj::FloatObj (QGraphicsScene* s, TreeItem *ti):OrnamentedObj(s,ti)
1.15 {
1.16 -// cout << "Const FloatObj ()\n";
1.17 + cout << "Const FloatObj s="<<s<<" ti="<<ti<<" treeItem="<<treeItem<<endl;
1.18 setParObj (this);
1.19 init();
1.20 }
1.21
1.22 -FloatObj::FloatObj (QGraphicsScene* s):OrnamentedObj(s)
1.23 -{
1.24 -// cout << "Const FloatObj (s) called from MapCenterObj (s)\n";
1.25 - setParObj (this);
1.26 - init();
1.27 -}
1.28 -
1.29 -FloatObj::FloatObj (QGraphicsScene* s, LinkableMapObj* p):OrnamentedObj (s)
1.30 -{
1.31 -// cout << "Const FloatObj (s,p)\n";
1.32 - setParObj (p);
1.33 - init();
1.34 -}
1.35 -
1.36 FloatObj::~FloatObj ()
1.37 {
1.38 // cout << "Destr FloatObj\n";