misc.cpp
author insilmaril
Mon, 05 May 2008 13:46:42 +0000
changeset 696 0c2d74acf035
parent 617 7ee5bf3647d3
child 789 d85834ad8c54
permissions -rw-r--r--
Some code cleanup and experimental stuff to support animations later
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#include <math.h>
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#include <qregexp.h>
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#include <qpoint.h>
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#include <stdlib.h>
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#include "misc.h"
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QString qpointToString (const QPoint &p)
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{
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	return "(" + QString("%1").arg(p.x()) +","+ QString ("%1").arg (p.y()) +")";
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}
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QString qpointfToString (const QPointF &p)
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{
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	return "(" + QString("%1").arg(p.x()) +","+ QString ("%1").arg (p.y()) +")";
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}
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ostream &operator<< (ostream &stream, QPoint const &p)
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{ 
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	stream << "("<<p.x()<<","<<p.y()<<")";
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	return stream;
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}
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ostream &operator<< (ostream &stream, QPointF const &p)
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{ 
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	stream << "("<<p.x()<<","<<p.y()<<")";
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	return stream;
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}
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qreal getAngle(const QPointF &p)
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{	
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	// Calculate angle of vector to y-axis
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	if (p.y()==0)
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	{
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		if (p.x()>=0)
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			return M_PI_2;
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		else
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			return 3* M_PI_2;
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	} else
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	{
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		if (p.y()>0) 
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			return (qreal)(M_PI  - atan ( (qreal)(p.x()) / (qreal)(p.y()) ) );
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		else	
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			if (p.x()<0)
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				return (qreal)( 2*M_PI - atan ( (qreal)(p.x()) / (qreal)(p.y()) ) );
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			else	
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				return (qreal)( - atan ( (qreal)(p.x()) / (qreal)(p.y()) ) );
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	}	
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}
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QPointF normalise(const QPointF &p)
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{	
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	// Calculate normalised position (fixed length) 
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	qreal px=p.x();
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	qreal py=p.y();
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	qreal x;
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	qreal y;
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	qreal r=150;
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	if (px==0)
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	{
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		x=0;
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		if (py>=0)
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			y=r;
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		else
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			y=-r;
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	} else
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	{
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		qreal sign;
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		qreal a;
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		if (px>0) 
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			sign=1; 
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		else 
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			sign=-1;
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		a=atan (py / px);
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		x=cos (a) * r *sign;
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		y=sin (a) * r *sign;
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	}	
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	return QPoint ((int) (x),(int) (y));
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}
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qreal max(qreal a, qreal b)
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{
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	if (a>b)
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		return a;
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	return b;
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}
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