Fixed animation timer, which didn't stop once activated release-1-12-maintained
authorinsilmaril
Wed, 30 Jul 2008 14:42:03 +0000
branchrelease-1-12-maintained
changeset 43cf274b28e5fe
parent 42 b2c0fe7cfdef
child 44 2513e153d481
Fixed animation timer, which didn't stop once activated
tex/vym.changelog
version.h
vymmodel.cpp
     1.1 --- a/tex/vym.changelog	Thu Jul 17 15:11:13 2008 +0000
     1.2 +++ b/tex/vym.changelog	Wed Jul 30 14:42:03 2008 +0000
     1.3 @@ -1,3 +1,9 @@
     1.4 +-------------------------------------------------------------------
     1.5 +Sun Jul 27 16:36:29 CEST 2008 - uwe
     1.6 +
     1.7 +- Bugfix: Animation timer didn't stop after animation was done, which
     1.8 +          caused high load 
     1.9 +
    1.10  -------------------------------------------------------------------
    1.11  Thu Jul 17 13:11:39 CEST 2008 - uwedr@suse.de
    1.12  
     2.1 --- a/version.h	Thu Jul 17 15:11:13 2008 +0000
     2.2 +++ b/version.h	Wed Jul 30 14:42:03 2008 +0000
     2.3 @@ -7,7 +7,7 @@
     2.4  #define __VYM_VERSION "1.12.1"
     2.5  #define __VYM_CODENAME "Maintenance Update"
     2.6  //#define __VYM_CODENAME "Codename: development version"
     2.7 -#define __VYM_BUILD_DATE "2008-07-17"
     2.8 +#define __VYM_BUILD_DATE "2008-07-27"
     2.9  
    2.10  
    2.11  bool checkVersion(const QString &);
     3.1 --- a/vymmodel.cpp	Thu Jul 17 15:11:13 2008 +0000
     3.2 +++ b/vymmodel.cpp	Wed Jul 30 14:42:03 2008 +0000
     3.3 @@ -302,7 +302,7 @@
     3.4  	} 
     3.5  	mapEditor->updateSelection();
     3.6  	mapScene->update();
     3.7 -	animationTimer->start();
     3.8 +	if (!animObjList.isEmpty() ) animationTimer->start();
     3.9  }
    3.10  
    3.11