1.1 --- a/branchobj.cpp Mon Dec 08 16:57:33 2008 +0000
1.2 +++ b/branchobj.cpp Tue Dec 09 16:44:54 2008 +0000
1.3 @@ -350,17 +350,18 @@
1.4 standardFlags->setVisibility(v);
1.5 LinkableMapObj::setVisibility (v);
1.6
1.7 + int i;
1.8 + for (i=0; i<floatimage.size(); ++i)
1.9 + floatimage.at(i)->setVisibility (v);
1.10 + for (i=0; i<xlink.size(); ++i)
1.11 + xlink.at(i)->setVisibility ();
1.12 +
1.13 // Only change children, if I am not scrolled
1.14 if (!scrolled && (depth < toDepth))
1.15 {
1.16 // Now go recursivly through all children
1.17 - int i;
1.18 for (i=0; i<branch.size(); ++i)
1.19 branch.at(i)->setVisibility (v,toDepth);
1.20 - for (i=0; i<floatimage.size(); ++i)
1.21 - floatimage.at(i)->setVisibility (v);
1.22 - for (i=0; i<xlink.size(); ++i)
1.23 - xlink.at(i)->setVisibility ();
1.24 }
1.25 } // depth <= toDepth
1.26 requestReposition();
2.1 --- a/mapeditor.cpp Mon Dec 08 16:57:33 2008 +0000
2.2 +++ b/mapeditor.cpp Tue Dec 09 16:44:54 2008 +0000
2.3 @@ -542,8 +542,6 @@
2.4 cout << " lmo="<<lmo<<endl;
2.5 cout << " h="<<((BranchObj*)lmo)->getHeading().toStdString()<<endl;
2.6 // Select the clicked object
2.7 - // FIXME VM use index & signal below instead of lmo
2.8 - // model->selectInt (lmo);
2.9
2.10 // FIXME VM better let "find" return an index instead of lmo...
2.11 // Get index of clicked LMO
3.1 --- a/tex/vym.changelog Mon Dec 08 16:57:33 2008 +0000
3.2 +++ b/tex/vym.changelog Tue Dec 09 16:44:54 2008 +0000
3.3 @@ -1,3 +1,9 @@
3.4 +-------------------------------------------------------------------
3.5 +Mon Dec 8 20:26:41 CET 2008 - uwedr@suse.de
3.6 +
3.7 +- Bugfix: Images linked to a scrolled branch were not hidden, if parent
3.8 + branch was scrolled
3.9 +
3.10 -------------------------------------------------------------------
3.11 Mon Dec 1 17:43:30 CET 2008 - uwedr@suse.de
3.12