3 /////////////////////////////////////////////////////////////////
5 /////////////////////////////////////////////////////////////////
7 FloatObj::FloatObj ():OrnamentedObj()
9 // cout << "Const FloatObj ()\n";
14 FloatObj::FloatObj (QGraphicsScene* s):OrnamentedObj(s)
16 // cout << "Const FloatObj (s) called from MapCenterObj (s)\n";
21 FloatObj::FloatObj (QGraphicsScene* s, LinkableMapObj* p):OrnamentedObj (s)
23 // cout << "Const FloatObj (s,p)\n";
28 FloatObj::~FloatObj ()
30 // cout << "Destr FloatObj\n";
35 void FloatObj::init ()
38 setLinkStyle (LinkableMapObj::Parabel);
39 //FIXME-2 setHideLinkUnselected(true);
40 cout << "FO::init tI="<<treeItem<<endl;
43 void FloatObj::copy (FloatObj* other)
45 LinkableMapObj::copy (other);
46 setVisibility (other->visible);
49 void FloatObj::setZValue(const int &i)
54 int FloatObj::zValue()
59 void FloatObj::move (double x, double y)
64 void FloatObj::move (QPointF p)
69 void FloatObj::setDockPos()
75 void FloatObj::reposition()
81 QRectF FloatObj::getTotalBBox()
86 QRectF FloatObj::getBBoxSizeWithChildren()