GPL V2. Added settings to documentation
2 #include "texteditor.h"
4 #include "mainwindow.h"
6 extern TextEditor *textEditor;
7 extern Main *mainWindow;
8 extern FlagRowObj *standardFlagsDefault;
11 /////////////////////////////////////////////////////////////////
13 /////////////////////////////////////////////////////////////////
15 BranchObj* BranchObj::itLast=NULL;
16 BranchObj* BranchObj::itFirst=NULL;
19 BranchObj::BranchObj () :OrnamentedObj()
21 // cout << "Const BranchObj ()\n";
27 BranchObj::BranchObj (QGraphicsScene* s):OrnamentedObj (s)
29 // cout << "Const BranchObj (s) called from MapCenterObj (s)\n";
34 BranchObj::BranchObj (QGraphicsScene* s, LinkableMapObj* p):OrnamentedObj (s)
36 // cout << "Const BranchObj (s,p)\n";
39 depth=p->getDepth()+1;
41 // Calc angle to mapCenter if I am a mainbranch
42 // needed for reordering the mainbranches clockwise
44 angle=getAngle (QPointF (x() - parObj->getChildPos().x() ,
45 (y() - parObj->getChildPos().y() ) ) );
49 BranchObj::~BranchObj ()
51 //cout << "Destr BranchObj of "<<this<<endl;
52 // Check, if this branch was the last child to be deleted
53 // If so, unset the scrolled flags
55 BranchObj *po=(BranchObj*)parObj;
59 bo=((BranchObj*)parObj)->getLastBranch();
60 if (bo) po->unScroll();
65 bool BranchObj::operator< ( const BranchObj & other )
67 return angle < other.angle;
70 bool BranchObj::operator== ( const BranchObj & other )
72 return angle == other.angle;
75 void BranchObj::init ()
80 absPos+=parObj->getChildPos();
90 includeImagesVer=false;
91 includeImagesHor=false;
94 void BranchObj::copy (BranchObj* other)
96 OrnamentedObj::copy(other);
99 for (int i=0; i<other->branch.size(); ++i)
100 // Make deep copy of b
101 // Because addBranch again calls copy for the childs,
102 // Those will get a deep copy, too
103 addBranch(other->branch.at(i) );
105 for (int i=0; i<other->floatimage.size(); ++i)
106 addFloatImage (other->floatimage.at(i));
107 scrolled=other->scrolled;
108 tmpUnscrolled=other->tmpUnscrolled;
109 setVisibility (other->visible);
116 void BranchObj::clear()
118 setVisibility (true);
120 while (!floatimage.isEmpty())
121 delete floatimage.takeFirst();
123 while (!xlink.isEmpty())
124 delete xlink.takeFirst();
126 while (!branch.isEmpty())
127 delete branch.takeFirst();
130 bool isAbove (BranchObj* a, BranchObj *b)
132 if (a->angle < b->angle)
138 int BranchObj::getNum()
141 return ((BranchObj*)parObj)->getNum (this);
146 int BranchObj::getNum(BranchObj *bo)
148 return branch.indexOf (bo);
151 int BranchObj::getFloatImageNum(FloatImageObj *fio)
153 return floatimage.indexOf(fio);
156 int BranchObj::countBranches()
158 return branch.count();
161 int BranchObj::countFloatImages()
163 return floatimage.count();
166 int BranchObj::countXLinks()
168 return xlink.count();
171 void BranchObj::setParObjTmp(LinkableMapObj* lmo, QPointF m, int off)
173 // Temporary link to lmo
174 // m is position of mouse pointer
175 // offset 0: default 1: below lmo -1 above lmo (if possible)
178 BranchObj* o=(BranchObj*)(lmo);
182 // ignore mapcenter and mainbranch
183 if (lmo->getDepth()<2) off=0;
190 depth=parObj->getDepth()+1;
192 // setLinkStyle calls updateLink, only set it once
193 if (style!=getDefLinkStyle() ) setLinkStyle (getDefLinkStyle());
195 // Move temporary to new position at destination
196 // Usually the positioning would be done by reposition(),
197 // but then also the destination branch would "Jump" around...
198 // Better just do it approximately
200 { // new parent is the mapcenter itself
202 QPointF p= normalise ( QPointF (m.x() - o->getChildPos().x(),
203 m.y() - o->getChildPos().y() ));
204 if (p.x()<0) p.setX( p.x()-bbox.width() );
211 // new parent is just a branch, link to it
212 QRectF t=o->getBBoxSizeWithChilds();
213 if (o->getLastBranch())
214 y=t.y() + t.height() ;
221 // we want to link above lmo
222 y=o->y() - height() + 5;
224 // we want to link below lmo
225 // Bottom of sel should be 5 pixels above
226 // the bottom of the branch _below_ the target:
227 // Don't try to find that branch, guess 12 pixels
228 y=o->getChildPos().y() -height() + 12;
230 if (o->getOrientation()==LinkableMapObj::LeftOfCenter)
231 move ( o->getChildPos().x() - linkwidth, y );
233 move (o->getChildPos().x() + linkwidth, y );
236 // updateLink is called implicitly in move
240 void BranchObj::unsetParObjTmp()
247 depth=parObj->getDepth()+1;
248 setLinkStyle (getDefLinkStyle() );
253 void BranchObj::unScroll()
255 if (tmpUnscrolled) resetTmpUnscroll();
256 if (scrolled) toggleScroll();
259 void BranchObj::toggleScroll()
264 systemFlags->deactivate("scrolledright");
265 for (int i=0; i<branch.size(); ++i)
266 branch.at(i)->setVisibility(true);
270 systemFlags->activate("scrolledright");
271 for (int i=0; i<branch.size(); ++i)
272 branch.at(i)->setVisibility(false);
276 move (absPos.x(), absPos.y() );
280 bool BranchObj::isScrolled()
285 bool BranchObj::hasScrolledParent(BranchObj *start)
287 // Calls parents recursivly to
288 // find out, if we are scrolled at all.
289 // But ignore myself, just look at parents.
291 if (this !=start && scrolled) return true;
293 BranchObj* bo=(BranchObj*)(parObj);
295 return bo->hasScrolledParent(start);
300 void BranchObj::tmpUnscroll()
302 // Unscroll parent (recursivly)
303 BranchObj* bo=(BranchObj*)(parObj);
304 if (bo) bo->tmpUnscroll();
310 systemFlags->activate("tmpUnscrolledright");
315 void BranchObj::resetTmpUnscroll()
317 // Unscroll parent (recursivly)
318 BranchObj* bo=(BranchObj*)(parObj);
320 bo->resetTmpUnscroll();
326 systemFlags->deactivate("tmpUnscrolledright");
331 void BranchObj::setVisibility(bool v, int toDepth)
333 if (depth <= toDepth)
335 frame->setVisibility(v);
336 heading->setVisibility(v);
337 systemFlags->setVisibility(v);
338 standardFlags->setVisibility(v);
339 LinkableMapObj::setVisibility (v);
341 // Only change childs, if I am not scrolled
342 if (!scrolled && (depth < toDepth))
344 // Now go recursivly through all childs
346 for (i=0; i<branch.size(); ++i)
347 branch.at(i)->setVisibility (v,toDepth);
348 for (i=0; i<floatimage.size(); ++i)
349 floatimage.at(i)->setVisibility (v);
350 for (i=0; i<xlink.size(); ++i)
351 xlink.at(i)->setVisibility ();
353 } // depth <= toDepth
357 void BranchObj::setVisibility(bool v)
359 setVisibility (v,MAX_DEPTH);
363 void BranchObj::setLinkColor ()
365 // Overloaded from LinkableMapObj
366 // BranchObj can use color of heading
369 if (mapEditor->getMapLinkColorHint()==HeadingColor)
370 LinkableMapObj::setLinkColor (heading->getColor() );
372 LinkableMapObj::setLinkColor ();
375 void BranchObj::setColorSubtree(QColor col)
377 OrnamentedObj::setColor (col);
378 for (int i=0; i<branch.size(); ++i)
379 branch.at(i)->setColorSubtree(col);
382 BranchObj* BranchObj::first()
389 BranchObj* BranchObj::next()
393 BranchObj *po=(BranchObj*)parObj;
395 if (branch.isEmpty())
402 // no itLast, we are just beginning
405 // we have childs, return first one
411 // No childs, so there is no next
419 { // We come from parent
422 // there are childs, go there
427 { // no childs, try to go up again
430 // go back to parent and try to find next there
439 // can't go up, I am mapCenter, no next
446 // We don't come from parent, but from brother or childs
448 // Try to find last child, where we came from, in my own childs
451 while (i<branch.size())
453 // Try to find itLast in my own childs
454 if (itLast==branch.at(i))
456 // ok, we come from my own childs
457 if (i<branch.size()-1)
467 { // found itLast in my childs
470 // found a brother of lastLMO
478 if (this==itFirst) return NULL; // Stop at starting point
487 // can't go up, I am mapCenter
494 // couldn't find last child, it must be a nephew of mine
497 // proceed with my first child
499 return branch.first();
503 // or go back to my parents
514 // can't go up, I am mapCenter
521 BranchObj* BranchObj::getLastIterator()
526 void BranchObj::setLastIterator(BranchObj* it)
531 void BranchObj::positionContents()
533 for (int i=0; i<floatimage.size(); ++i )
534 floatimage.at(i)->reposition();
535 OrnamentedObj::positionContents();
538 void BranchObj::move (double x, double y)
540 OrnamentedObj::move (x,y);
541 for (int i=0; i<floatimage.size(); ++i )
542 floatimage.at(i)->reposition();
546 void BranchObj::move (QPointF p)
551 void BranchObj::moveBy (double x, double y)
553 OrnamentedObj::moveBy (x,y);
554 for (int i=0; i<branch.size(); ++i)
555 branch.at(i)->moveBy (x,y);
559 void BranchObj::moveBy (QPointF p)
561 moveBy (p.x(), p.y());
565 void BranchObj::positionBBox()
567 QPointF ap=getAbsPos();
568 bbox.moveTopLeft (ap);
572 frame->setRect(QRectF(bbox.x(),bbox.y(),bbox.width(),bbox.height() ) );
574 // Update links to other branches
575 for (int i=0; i<xlink.size(); ++i)
576 xlink.at(i)->updateXLink();
579 void BranchObj::calcBBoxSize()
581 QSizeF heading_r=heading->getSize();
582 qreal heading_w=(qreal) heading_r.width() ;
583 qreal heading_h=(qreal) heading_r.height() ;
584 QSizeF sysflags_r=systemFlags->getSize();
585 qreal sysflags_h=sysflags_r.height();
586 qreal sysflags_w=sysflags_r.width();
587 QSizeF stanflags_r=standardFlags->getSize();
588 qreal stanflags_h=stanflags_r.height();
589 qreal stanflags_w=stanflags_r.width();
593 // set width to sum of all widths
594 w=heading_w + sysflags_w + stanflags_w;
595 // set height to maximum needed height
596 h=max (sysflags_h,stanflags_h);
599 // Save the dimension of flags and heading
600 ornamentsBBox.setSize ( QSizeF(w,h));
602 // clickBox includes Flags and Heading
603 clickBox.setSize (ornamentsBBox.size() );
608 topPad=botPad=leftPad=rightPad=0;
609 if (includeImagesVer || includeImagesHor)
611 if (countFloatImages()>0)
613 for (int i=0; i<floatimage.size(); ++i )
615 rp=floatimage.at(i)->getRelPos();
616 if (includeImagesVer)
619 topPad=max (topPad,-rp.y()-h);
620 if (rp.y()+floatimage.at(i)->height() > 0)
621 botPad=max (botPad,rp.y()+floatimage.at(i)->height());
623 if (includeImagesHor)
625 if (orientation==LinkableMapObj::RightOfCenter)
628 leftPad=max (leftPad,-rp.x()-w);
629 if (rp.x()+floatimage.at(i)->width() > 0)
630 rightPad=max (rightPad,rp.x()+floatimage.at(i)->width());
634 leftPad=max (leftPad,-rp.x());
635 if (rp.x()+floatimage.at(i)->width() > w)
636 rightPad=max (rightPad,rp.x()+floatimage.at(i)->width()-w);
646 w+=frame->getPadding();
647 h+=frame->getPadding();
650 bbox.setSize (QSizeF (w,h));
653 void BranchObj::setDockPos()
655 // Sets childpos and parpos depending on orientation
656 if (getOrientation()==LinkableMapObj::LeftOfCenter )
659 ornamentsBBox.bottomLeft().x(),
662 ornamentsBBox.bottomRight().x(),
667 ornamentsBBox.bottomRight().x(),
670 ornamentsBBox.bottomLeft().x(),
675 LinkableMapObj* BranchObj::findMapObj(QPointF p, LinkableMapObj* excludeLMO)
679 for (int i=0; i<branch.size(); ++i)
681 lmo=branch.at(i)->findMapObj(p, excludeLMO);
682 if (lmo != NULL) return lmo;
686 if (inBox (p) && (this != excludeLMO) && isVisibleObj() )
689 // Search float images
690 for (int i=0; i<floatimage.size(); ++i )
691 if (floatimage.at(i)->inBox(p) &&
692 (floatimage.at(i) != excludeLMO) &&
693 floatimage.at(i)->getParObj()!= excludeLMO &&
694 floatimage.at(i)->isVisibleObj()
695 ) return floatimage.at(i);
700 LinkableMapObj* BranchObj::findID (QString sid)
704 for (int i=0; i<branch.size(); ++i)
706 lmo=branch.at(i)->findID (sid);
707 if (lmo != NULL) return lmo;
711 if (sid==id) return this;
714 // Search float images
715 for (int i=0; i<floatimage.size(); ++i )
716 if (floatimage.at(i)->inBox(p) &&
717 (floatimage.at(i) != excludeLMO) &&
718 floatimage.at(i)->getParObj()!= excludeLMO &&
719 floatimage.at(i)->isVisibleObj()
720 ) return floatimage.at(i);
725 void BranchObj::setHeading(QString s)
727 heading->setText(s); // set new heading
728 calcBBoxSize(); // recalculate bbox
729 positionBBox(); // rearrange contents
733 void BranchObj::setHideTmp (HideTmpMode mode)
735 if (mode==HideExport && hasHiddenExportParent(this))
737 setVisibility (false);
741 if (hasScrolledParent(this))
742 setVisibility (false);
744 setVisibility (true);
748 for (int i=0; i<branch.size(); ++i)
749 branch.at(i)->setHideTmp (mode);
752 bool BranchObj::hasHiddenExportParent(BranchObj *start)
754 // Calls parents recursivly to
755 // find out, if we are temp. hidden
757 if (hideExport) return true;
759 BranchObj* bo=(BranchObj*)(parObj);
761 return bo->hasHiddenExportParent(start);
766 QString BranchObj::saveToDir (const QString &tmpdir,const QString &prefix, const QPointF& offset)
768 // Cloudy stuff can be hidden during exports
769 if (hidden) return "";
771 // Update of note is usually done while unselecting a branch
772 if (isNoteInEditor) getNoteFromTextEditor();
775 QString scrolledAttr;
777 scrolledAttr=attribut ("scrolled","yes");
781 // save area, if not scrolled
783 if (!((BranchObj*)(parObj))->isScrolled() )
786 attribut("x1",QString().setNum(absPos.x()-offset.x())) +
787 attribut("y1",QString().setNum(absPos.y()-offset.y())) +
788 attribut("x2",QString().setNum(absPos.x()+width()-offset.x())) +
789 attribut("y2",QString().setNum(absPos.y()+height()-offset.y()));
794 // Providing an ID for a branch makes export to XHTML easier
797 idAttr=attribut ("id",getSelectString());
801 s=beginElement ("branch"
806 +getIncludeImageAttr() );
810 s+=valueElement("heading", getHeading(),
811 attribut ("textColor",QColor(heading->getColor()).name()));
814 if (frame->getFrameType()!=FrameObj::NoFrame)
815 s+=frame->saveToDir ();
817 // save names of flags set
818 s+=standardFlags->saveToDir(tmpdir,prefix,0);
821 for (int i=0; i<floatimage.size(); ++i)
822 s+=floatimage.at(i)->saveToDir (tmpdir,prefix);
825 if (!note.isEmpty() )
829 for (int i=0; i<branch.size(); ++i)
830 s+=branch.at(i)->saveToDir(tmpdir,prefix,offset);
833 QString ol; // old link
834 QString cl; // current link
835 for (int i=0; i<xlink.size(); ++i)
837 cl=xlink.at(i)->saveToDir();
844 qWarning (QString("Ignoring of duplicate xLink in %1").arg(getHeading()));
849 s+=endElement ("branch");
853 void BranchObj::addXLink (XLinkObj *xlo)
859 void BranchObj::removeXLinkRef (XLinkObj *xlo)
861 xlink.removeAt (xlink.indexOf(xlo));
864 void BranchObj::deleteXLink(XLinkObj *xlo)
867 if (!xlo->isUsed()) delete (xlo);
870 void BranchObj::deleteXLinkAt (int i)
872 XLinkObj *xlo=xlink.at(i);
874 if (!xlo->isUsed()) delete(xlo);
877 XLinkObj* BranchObj::XLinkAt (int i)
882 int BranchObj::countXLink()
884 return xlink.count();
888 BranchObj* BranchObj::XLinkTargetAt (int i)
890 if (i>=0 && i<xlink.size())
893 return xlink.at(i)->otherBranch (this);
898 void BranchObj::setIncludeImagesVer(bool b)
906 bool BranchObj::getIncludeImagesVer()
908 return includeImagesVer;
911 void BranchObj::setIncludeImagesHor(bool b)
919 bool BranchObj::getIncludeImagesHor()
921 return includeImagesHor;
924 QString BranchObj::getIncludeImageAttr()
927 if (includeImagesVer)
928 a=attribut ("incImgV","true");
930 a=attribut ("incImgV","false");
931 if (includeImagesHor)
932 a+=attribut ("incImgH","true");
934 a+=attribut ("incImgH","false");
938 FloatImageObj* BranchObj::addFloatImage ()
940 FloatImageObj *newfi=new FloatImageObj (scene,this);
941 floatimage.append (newfi);
942 if (hasScrolledParent(this) )
943 newfi->setVisibility (false);
945 newfi->setVisibility(visible);
954 FloatImageObj* BranchObj::addFloatImage (FloatImageObj *fio)
956 FloatImageObj *newfi=new FloatImageObj (scene,this);
957 floatimage.append (newfi);
959 if (hasScrolledParent(this) )
960 newfi->setVisibility (false);
962 newfi->setVisibility(visible);
971 FloatImageObj* BranchObj::getFirstFloatImage ()
973 return floatimage.first();
976 FloatImageObj* BranchObj::getLastFloatImage ()
978 return floatimage.last();
981 FloatImageObj* BranchObj::getFloatImageNum (const uint &i)
983 return floatimage.at(i);
986 void BranchObj::removeFloatImage (FloatImageObj *fio)
988 int i=floatimage.indexOf (fio);
989 if (i>-1) delete (floatimage.takeAt (i));
995 void BranchObj::savePosInAngle ()
997 // Save position in angle
998 for (int i=0; i<branch.size(); ++i)
999 branch.at(i)->angle=i;
1002 void BranchObj::setDefAttr (BranchModification mod)
1007 case 0: fontsize=16; break;
1008 case 1: fontsize=12; break;
1009 default: fontsize=10; break;
1013 setLinkStyle(getDefLinkStyle());
1014 QFont font("Sans Serif,8,-1,5,50,0,0,0,0,0");
1015 font.setPointSize(fontsize);
1016 heading->setFont(font );
1019 setColor (((BranchObj*)(parObj))->getColor());
1024 BranchObj* BranchObj::addBranch()
1026 BranchObj* newbo=new BranchObj(scene,this);
1027 branch.append (newbo);
1028 newbo->setParObj(this);
1029 newbo->setDefAttr(NewBranch);
1030 newbo->setHeading ("new");
1032 newbo->setVisibility (false);
1034 newbo->setVisibility(visible);
1035 newbo->updateLink();
1036 requestReposition();
1040 BranchObj* BranchObj::addBranch(BranchObj* bo)
1042 BranchObj* newbo=new BranchObj(scene,this);
1043 branch.append (newbo);
1045 newbo->setParObj(this);
1046 newbo->setDefAttr(MovedBranch);
1048 newbo->setVisibility (false);
1050 newbo->setVisibility(bo->visible);
1051 newbo->updateLink();
1052 requestReposition();
1056 BranchObj* BranchObj::addBranchPtr(BranchObj* bo)
1059 bo->setParObj (this);
1061 bo->setDefAttr(MovedBranch);
1062 if (scrolled) tmpUnscroll();
1063 setLastSelectedBranch (bo);
1067 BranchObj* BranchObj::insertBranch(int pos)
1070 // Add new bo and resort branches
1071 BranchObj *newbo=addBranch ();
1072 newbo->angle=pos-0.5;
1073 qSort (branch.begin(),branch.end(), isAbove);
1077 BranchObj* BranchObj::insertBranch(BranchObj* bo, int pos)
1080 // Add new bo and resort branches
1082 BranchObj *newbo=addBranch (bo);
1083 qSort (branch.begin(),branch.end(), isAbove);
1087 BranchObj* BranchObj::insertBranchPtr (BranchObj* bo, int pos)
1090 // Add new bo and resort branches
1093 bo->setParObj (this);
1095 bo->setDefAttr (MovedBranch);
1096 if (scrolled) tmpUnscroll();
1097 setLastSelectedBranch (bo);
1098 qSort (branch.begin(),branch.end(), isAbove);
1102 void BranchObj::removeBranchHere(BranchObj* borem)
1104 // This removes the branch bo from list, but
1105 // inserts its childs at the place of bo
1107 bo=borem->getLastBranch();
1108 int pos=borem->getNum();
1111 bo->linkTo (this,pos+1);
1112 bo=borem->getLastBranch();
1114 removeBranch (borem);
1117 void BranchObj::removeChilds()
1122 void BranchObj::removeBranch(BranchObj* bo)
1124 // if bo is not in branch remove returns false, we
1127 int i=branch.indexOf(bo);
1131 branch.removeAt (i);
1133 qWarning ("BranchObj::removeBranch tried to remove non existing branch?!\n");
1134 requestReposition();
1137 void BranchObj::removeBranchPtr(BranchObj* bo)
1139 int i=branch.indexOf(bo);
1142 branch.removeAt (i);
1144 qWarning ("BranchObj::removeBranchPtr tried to remove non existing branch?!\n");
1145 requestReposition();
1148 void BranchObj::setLastSelectedBranch (BranchObj* bo)
1150 lastSelectedBranch=branch.indexOf(bo);
1153 BranchObj* BranchObj::getLastSelectedBranch ()
1155 if (lastSelectedBranch>=0)
1157 if ( branch.size()>lastSelectedBranch)
1158 return branch.at(lastSelectedBranch);
1159 if (branch.size()>0)
1160 return branch.last();
1165 BranchObj* BranchObj::getFirstBranch ()
1167 if (branch.size()>0)
1168 return branch.first();
1173 BranchObj* BranchObj::getLastBranch ()
1175 if (branch.size()>0)
1176 return branch.last();
1181 BranchObj* BranchObj::getBranchNum (int i)
1183 if (i>=0 && i<branch.size())
1184 return branch.at(i);
1189 bool BranchObj::canMoveBranchUp()
1191 if (!parObj || depth==1) return false;
1192 BranchObj* par=(BranchObj*)parObj;
1193 if (this==par->getFirstBranch())
1199 BranchObj* BranchObj::moveBranchUp(BranchObj* bo1) // modify my childlist
1202 int i=branch.indexOf(bo1);
1204 { // -1 if bo1 not found
1205 branch.at(i)->angle--;
1206 branch.at(i-1)->angle++;
1207 qSort (branch.begin(),branch.end(), isAbove);
1208 return branch.at(i);
1213 bool BranchObj::canMoveBranchDown()
1215 if (!parObj|| depth==1) return false;
1216 BranchObj* par=(BranchObj*)parObj;
1217 if (this==par->getLastBranch())
1223 BranchObj* BranchObj::moveBranchDown(BranchObj* bo1)// modify my childlist
1226 int i=branch.indexOf(bo1);
1228 if (i <branch.size())
1231 branch.at(i)->angle++;
1232 branch.at(j)->angle--;
1233 qSort (branch.begin(),branch.end(), isAbove);
1234 return branch.at(i);
1239 BranchObj* BranchObj::linkTo (BranchObj* dst, int pos)
1241 // Find current parent and
1242 // remove pointer to myself there
1243 if (!dst) return NULL;
1244 BranchObj *par=(BranchObj*)parObj;
1246 par->removeBranchPtr (this);
1250 // Create new pointer to myself at dst
1251 if (pos<0||dst->getDepth()==0)
1253 // links myself as last branch at dst
1254 dst->addBranchPtr (this);
1259 // inserts me at pos in parent of dst
1262 BranchObj *bo=dst->insertBranchPtr (this,pos);
1263 bo->setDefAttr(MovedBranch);
1272 void BranchObj::alignRelativeTo (QPointF ref)
1274 qreal th = bboxTotal.height();
1277 cout << "BO::alignRelTo "<<getHeading().ascii()<<endl;
1278 cout << " d="<<depth<<
1280 // " bbox.topLeft="<<bboxTotal.topLeft()<<
1281 " absPos="<<absPos<<
1282 " relPos="<<relPos<<
1283 " orient="<<orientation<<
1284 // " pad="<<topPad<<","<<botPad<<","<<leftPad<<","<<rightPad<<
1285 // " hidden="<<hidden<<
1297 // Position relatively, if needed
1298 //if (useRelPos) move2RelPos (relPos.x(), relPos.y());
1300 // Calc angle to mapCenter if I am a mainbranch
1301 // needed for reordering the mainbranches clockwise
1303 angle=getAngle (QPointF ((int)(x() - parObj->getChildPos().x() ),
1304 (int)(y() - parObj->getChildPos().y() ) ) );
1309 // Align myself depending on orientation and parent, but
1310 // only if I am not a mainbranch or mapcenter itself
1311 LinkableMapObj::Orientation o;
1312 o=parObj->getOrientation();
1313 switch (orientation)
1315 case LinkableMapObj::LeftOfCenter:
1316 move (ref.x() - bbox.width(), ref.y() + (th-bbox.height())/2 );
1318 case LinkableMapObj::RightOfCenter:
1319 move (ref.x() , ref.y() + (th-bbox.height())/2 );
1322 qWarning ("LMO::alignRelativeTo: oops, no orientation given...");
1327 if (scrolled) return;
1329 // Set reference point for alignment of childs
1331 if (orientation==LinkableMapObj::LeftOfCenter)
1332 ref2.setX(bbox.topLeft().x() - linkwidth);
1334 ref2.setX(bbox.topRight().x() + linkwidth);
1337 ref2.setY(absPos.y()-(bboxTotal.height()-bbox.height())/2);
1339 ref2.setY(ref.y() );
1341 // Align the childs depending on reference point
1342 for (int i=0; i<branch.size(); ++i)
1344 if (!branch.at(i)->isHidden())
1346 branch.at(i)->alignRelativeTo (ref2);
1347 ref2.setY(ref2.y() + branch.at(i)->getBBoxSizeWithChilds().height() );
1353 void BranchObj::reposition()
1355 /* TODO testing only
1356 if (!getHeading().isEmpty())
1357 cout << "BO::reposition "<<getHeading().ascii()<<endl;
1359 cout << "BO::reposition ???"<<endl;
1361 cout << " orient="<<orientation<<endl;
1366 // only calculate the sizes once. If the deepest LMO
1367 // changes its height,
1368 // all upper LMOs have to change, too.
1369 calcBBoxSizeWithChilds();
1370 updateLink(); // This update is needed if the scene is resized
1371 // due to excessive moving of a FIO
1373 alignRelativeTo ( QPointF (absPos.x(),
1374 absPos.y()-(bboxTotal.height()-bbox.height())/2) );
1375 qSort (branch.begin(),branch.end(), isAbove);
1376 positionBBox(); // Reposition bbox and contents
1379 // This is only important for moving branches:
1380 // For editing a branch it isn't called...
1381 alignRelativeTo ( QPointF (absPos.x(),
1382 absPos.y()-(bboxTotal.height()-bbox.height())/2) );
1386 void BranchObj::unsetAllRepositionRequests()
1388 repositionRequest=false;
1389 for (int i=0; i<branch.size(); ++i)
1390 branch.at(i)->unsetAllRepositionRequests();
1394 QRectF BranchObj::getTotalBBox()
1398 if (scrolled) return r;
1400 for (int i=0; i<branch.size(); ++i)
1401 if (!branch.at(i)->isHidden())
1402 r=addBBox(branch.at(i)->getTotalBBox(),r);
1404 for (int i=0; i<floatimage.size(); ++i)
1405 if (!floatimage.at(i)->isHidden())
1406 r=addBBox(floatimage.at(i)->getTotalBBox(),r);
1411 QRectF BranchObj::getBBoxSizeWithChilds()
1416 void BranchObj::calcBBoxSizeWithChilds()
1418 // This is initially called only from reposition and
1419 // and only for mapcenter. So it won't be
1420 // called more than once for a single user
1424 // Calculate size of LMO including all childs (to align them later)
1425 bboxTotal.setX(bbox.x() );
1426 bboxTotal.setY(bbox.y() );
1428 // if branch is scrolled, ignore childs, but still consider floatimages
1431 bboxTotal.setWidth (bbox.width());
1432 bboxTotal.setHeight(bbox.height());
1438 bboxTotal.setWidth (0);
1439 bboxTotal.setHeight(0);
1442 bboxTotal.setX (parObj->x());
1443 bboxTotal.setY (parObj->y());
1446 bboxTotal.setX (bbox.x());
1447 bboxTotal.setY (bbox.y());
1454 // Now calculate recursivly
1456 // maximum of widths
1458 for (int i=0; i<branch.size(); ++i)
1460 if (!branch.at(i)->isHidden())
1462 branch.at(i)->calcBBoxSizeWithChilds();
1463 br=branch.at(i)->getBBoxSizeWithChilds();
1464 r.setWidth( max (br.width(), r.width() ));
1465 r.setHeight(br.height() + r.height() );
1466 if (br.y()<bboxTotal.y()) bboxTotal.setY(br.y());
1469 // Add myself and also
1470 // add width of link to sum if necessary
1471 if (branch.isEmpty())
1472 bboxTotal.setWidth (bbox.width() + r.width() );
1474 bboxTotal.setWidth (bbox.width() + r.width() + linkwidth);
1476 bboxTotal.setHeight(max (r.height(), bbox.height()));
1479 void BranchObj::select()
1481 // update NoteEditor
1482 textEditor->setText(note.getNote() );
1483 QString fnh=note.getFilenameHint();
1485 textEditor->setFilenameHint(note.getFilenameHint() );
1487 textEditor->setFilenameHint(getHeading() );
1488 textEditor->setFontHint (note.getFontHint() );
1489 isNoteInEditor=true;
1491 // set selected and visible
1492 LinkableMapObj::select();
1494 // Tell parent that I am selected now:
1495 BranchObj* po=(BranchObj*)(parObj);
1496 if (po) // TODO Try to get rid of this cast...
1497 po->setLastSelectedBranch(this);
1499 // temporary unscroll, if we have scrolled parents somewhere
1500 if (parObj) ((BranchObj*)(parObj))->tmpUnscroll();
1502 // Show URL and link in statusbar
1504 if (!url.isEmpty()) status+="URL: "+url+" ";
1505 if (!vymLink.isEmpty()) status+="Link: "+vymLink;
1506 if (!status.isEmpty()) mainWindow->statusMessage (status);
1509 updateFlagsToolbar();
1512 mapEditor->updateActions();
1515 void BranchObj::unselect()
1517 LinkableMapObj::unselect();
1518 // Delete any messages like vymLink in StatusBar
1519 mainWindow->statusMessage ("");
1521 // Save current note
1522 if (isNoteInEditor) getNoteFromTextEditor();
1523 isNoteInEditor=false;
1525 // reset temporary unscroll, if we have scrolled parents somewhere
1526 if (parObj) ((BranchObj*)(parObj))->resetTmpUnscroll();
1528 // Erase content of editor
1529 textEditor->setInactive();
1531 // unselect all buttons in toolbar
1532 standardFlagsDefault->updateToolbar();
1535 QString BranchObj::getSelectString()
1541 s= "bo:" + QString("%1").arg(getNum());
1543 s= ((BranchObj*)(parObj))->getSelectString() + ",bo:" + QString("%1").arg(getNum());
1550 void BranchObj::animate()
1553 cout << "BO::animate x,y="<<relPos.x()<<","<<relPos.y()<<endl;