1.1 --- a/vymmodel.cpp Thu Sep 17 09:41:09 2009 +0000
1.2 +++ b/vymmodel.cpp Wed Sep 23 11:59:54 2009 +0000
1.3 @@ -4094,32 +4094,6 @@
1.4 }
1.5 }
1.6
1.7 -void VymModel::updateRelPositions() //FIXME-3 VM should have no need to updateRelPos
1.8 -{
1.9 - /* FIXME-3 ???
1.10 - for (int i=0; i<rootItem->branchCount(); i++)
1.11 - ((MapCenterObj*)rootItem->getBranchObjNum(i))->updateRelPositions();
1.12 - */
1.13 - /*
1.14 - void MapCenterObj::updateRelPositions()
1.15 - {
1.16 - if (repositionRequest) unsetAllRepositionRequests();
1.17 -
1.18 - // update relative Positions of branches and floats
1.19 - for (int i=0; i<treeItem->branchCount(); ++i)
1.20 - {
1.21 - treeItem->getBranchObjNum(i)->setRelPos();
1.22 - treeItem->getBranchObjNum(i)->setOrientation();
1.23 - }
1.24 -
1.25 - for (int i=0; i<floatimage.size(); ++i)
1.26 - floatimage.at(i)->setRelPos();
1.27 -
1.28 - if (repositionRequest) reposition();
1.29 - }
1.30 - */
1.31 -}
1.32 -
1.33 void VymModel::reposition() //FIXME-4 VM should have no need to reposition, but the views...
1.34 {
1.35 //cout << "VM::reposition blocked="<<blockReposition<<endl;