1.1 --- a/branchobj.cpp Tue Dec 01 11:06:15 2009 +0000
1.2 +++ b/branchobj.cpp Thu Dec 03 22:32:24 2009 +0000
1.3 @@ -141,18 +141,20 @@
1.4 parObj=bo;
1.5
1.6 setLinkStyle (dst->getDefLinkStyle (dsti));
1.7 -
1.8 +
1.9 // Move temporary to new position at destination
1.10 // Usually the positioning would be done by reposition(),
1.11 // but then also the destination branch would "Jump" around...
1.12 // Better just do it approximately
1.13 - if (parObj->getTreeItem()->depth()==0)
1.14 + cout << "BO::setTmp d="<<dsti->depth();
1.15 + if (dsti->depth()==0)
1.16 { // new parent is a mapcenter
1.17 Vector v= ( m - bo->getChildPos());
1.18 if (v.x()<0) v.setX( v.x()-bbox.width() );
1.19 v.normalize();
1.20 v.scale (100);
1.21 move2RelPos (v.toQPointF());
1.22 + cout << " v="<<v<<endl;
1.23 } else
1.24 {
1.25 qreal y;