1.1 --- a/branchobj.h Mon Aug 24 14:39:07 2009 +0000
1.2 +++ b/branchobj.h Thu Sep 03 08:52:00 2009 +0000
1.3 @@ -17,10 +17,7 @@
1.4 /*! New branches will get use same color for heading as parent */
1.5 enum BranchModification {NewBranch, MovedBranch};
1.6
1.7 -
1.8 - BranchObj ();
1.9 - BranchObj (QGraphicsScene*);
1.10 - BranchObj (QGraphicsScene*, LinkableMapObj* parent);
1.11 + BranchObj (QGraphicsScene*,TreeItem *ti=NULL);
1.12 ~BranchObj ();
1.13 bool operator< ( const BranchObj & );
1.14 bool operator== ( const BranchObj & );
1.15 @@ -47,21 +44,6 @@
1.16
1.17 virtual void updateData(); //! Update represantatio of heading, flags, etc.
1.18
1.19 - virtual void addXLink (XLinkObj*);
1.20 - virtual void removeXLinkRef (XLinkObj*);// Remove ref in list
1.21 - virtual void deleteXLink (XLinkObj*); // remove references and delete XLinkObj
1.22 - virtual void deleteXLinkAt (int); // remove references and delete XLinkObj
1.23 - virtual XLinkObj* XLinkAt (int); // return reference of XLinkObj
1.24 - virtual BranchObj* XLinkTargetAt (int);
1.25 -
1.26 -/* FIXME-3
1.27 - virtual FloatImageObj* addFloatImage();
1.28 - virtual FloatImageObj* addFloatImage(FloatImageObj*);
1.29 - virtual void removeFloatImage(FloatImageObj*);
1.30 - virtual FloatImageObj* getFirstFloatImage();
1.31 - virtual FloatImageObj* getLastFloatImage();
1.32 -*/
1.33 -//FIXME-3 virtual FloatImageObj* getFloatImageNum(const uint &);
1.34 protected:
1.35 virtual void savePosInAngle(); // write pos in angle for resorting
1.36 public:
1.37 @@ -82,7 +64,6 @@
1.38 virtual bool animate();
1.39
1.40 protected:
1.41 - //FIXME-3 QList<FloatImageObj*> floatimage;// child images
1.42 QList<XLinkObj*> xlink; // xlinks to other branches
1.43
1.44 AnimPoint anim;